Get more of a portfolio (put up some stuff quick that show me being able to produce for a bunch of different platforms using a bunch of different tools).
Easiest would be a VR experience though I still want my main VR title to be a hand physics based one. The room experience is a short term goal, the hand physics is a medium to long term one.
Another thing I could do is transform my Pipe Cleaner game into a mobile app (and in the process address all the niggling things that I want/need to fix in it). the mobile app is a short to medium goal.
Having a project in Unreal (specifically Blueprint) is a medium goal.
Getting regular income is a short term goal. although I have enough to cover my basic needs it isn’t enough for sustainability for two or more people.