Tales from the battlefield continued. I’ll try this one (https://alpercanberk.medium.com/how-to-make-a-unity-app-for-oculus-quest-2-part-1-project-setup-325e6b444575) HandTracking2022-00 using Unity 2020.3.13f1. Unfortunately it also doesnt work out of the box. FINALLY! Something worked! With the additional step” Sure occlusion is a problem (ie. my hand overlaying in…
Fixed The Link Cable Problem!
This took weeks. First problem was the cable not connecting to the Oculus Quest 2. I could not connect to the Quest and didn’t know why. Eventually I realised it was a driver problem as I noticed that I lost…
Give Me A Hand (Tracking)
Trying a new tutorial as the other ones seem to be going no where. https://skarredghost.com/2020/01/03/how-to-oculus-quest-hands-sdk-unity/ seems OK to get back on this horse – I need a viable project so as to work on something bigger and faster. However the…
VR (and related) Publications
VR / AR Direct: https://www.roadtovr.com/ – Computer news in general: https://au.pcmag.com/ – PCMag (though maybe political- main story today 9-11-21 is about US foreign policy which is an early warning sign it’s run by libtards & leftards) International (possibly useless…
Geoff’s Way of Hand Tracking
You may need to check previous posts to catch up. I was going to start with 2020.3.18f1 and if it didn’t work I’d gone with his earlier build of 2019.3.14f (he didn’t build with that in front of us but…
Tutes and Trials but no Tribulations
Filling in the blanks – following the Unity Pathway as on their website, now doing Essentials of Realtime 3D and discovering the tiny circle sandwiched between the box and “Albedo” is the illusive texture mapping tool that I was desperately…
Hand Tracking
I’m still trying to get this working – I’m back on the ex-SAE tutorial and I’m trying the earlier version of Unity that we discussed when I was a student. Seems Quest 2 & Nvidia & laptops have known issues…
Unity Vs Unreal
There is an excellent page comparing the two (https://gamedevacademy.org/unity-vs-unreal/) but it’ll probably come down to personal feelings. As for me I want both. Unity is the easier engine to start on and is the most versatile for the most applications…
New steps in VR
That game has been published!!! (https://lfrohling.itch.io/pipe-cleaner) Even though there is a LOT of things I would want to add/fix to it (and I’ve got a lot of juicy feedback from “playtesters” (aka friends) I most likely will not be releasing…
Tutorial – Unit 6 (next steps)
Thankfully this is the last section. I’m happy to have done this course but listing it at 36 hours when it was closer to 80 might have been advisable (maybe it was listed at 72 I don’t remember). Whatever the…